Maya Control Curve Kit | Auto Naming + Groups + Hierarchy + Constraints
ZF CONTROL CURVE KIT V3.0
A versatile and artist-friendly Maya rigging tool for creating and editing control curves, which includes automatic naming, group creation, hierarchy setup and constraining.
FEATURES:
🟥CREATE:
- Create control curves at the selected object's positions with automatic naming. Naming convetions can be customized.
- Automatically create freeze and offset groups.
- Automatically build a curve hierarchy matching the selected joint chain.
- Automatically constrain the control curves to selected joints or objects. ( parent - scale - point - orient )
- Choose from 64+ shapes or use your custom curve.
- Automatically create a set for newly created controls.
🟥EDIT:
- Edit colours with RGB or INDEX colour swatches or through the colour widget.
- Lock & hide or unlock & unhide Channel Box attributes.
- Instantly edit size, orientation and line width.
- Easily edit the display type: normal, reference or template.
-
Replace the shapes of existing curves.
🟥EXTRAS & SHORTCUT BUTTONS:
- Select all the visible joints in the scene.
- Get the hierarchy of a selection.
- Make curve from poly edges.
- Create joint at the center of each selected object.
- Select all control curves in the scene.
-
Extra Shape Library to import special curves such as Eye, Foot, Paw controls.
Example auto-rename result:
Selection: Head_JNT | Result: Head_CTRL → Head_CTRL_OFFSET → Head_CTRL_GRP
Selection: Foot | Result: Foot_CTRL → Foot_CTRL_OFFSET → Foot_CTRL_GRP
By enabling the Customize checkbox, you can override these default suffixes with your own. You can also assign a new base name, and the tool will auto-number it. (e.g. NewName_01, NewName_02, etc. )
For installation follow the instructions in the "readme" file.
Compatibility: Autodesk Maya 2022 and newer versions.
Feel free to reach out for any issues or requests regarding the tool. :)